import com.net.UDPSocketThread;

public class GameEnter {
    public static void main(String[] args){
        System.out.println("GameEnter");

        try{
            UDPSocketThread udp = new UDPSocketThread("127.0.0.1",8088);
            if(udp.Start()){
                while(true){}
            }
        }catch(Exception e){
            System.out.println(e.getMessage());
        }

        System.out.println("GameExit");
        while(true){}
    }
}
